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Game Programming Algorithms and Techniques
A Platform-Agnostic Approach
- Editore:
Pearson Education
- Collana:
- Game Design
- EAN:
9780321940155
- ISBN:
0321940156
- Pagine:
- 352
- Formato:
- Paperback
- Lingua:
- Inglese
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Descrizione Game Programming Algorithms and Techniques
This book is a broad overview of many of the important algorithms and techniques used in video game programming. Featuring a unique framework-agnostic approach, the material is relevant regardless of the language or framework chosen to create a game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. Three full-game case studies reinforce the topics by demonstrating many of the algorithms and techniques covered throughout the book, with source code available online.
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