Wordplay and the Discourse of Video Games di Christopher A. (Seattle University Paul edito da Taylor & Francis Ltd
Alta reperibilità

Wordplay and the Discourse of Video Games

Analyzing Words, Design, and Play

EAN:

9780415893060

ISBN:

0415893062

Pagine:
220
Formato:
Hardback
Lingua:
Inglese
Acquistabile con la

Descrizione Wordplay and the Discourse of Video Games

In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft.

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